aesthetics - visual - 视觉特效 VFX
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L-Origin
下面是 aesthetics → visual → VFX(视觉特效) 的一些常见分类,你可以直接拿去作为 Obsidian 下拉标签或文档小节。
中文分类 | 英文常用名 | 典型用途与示例 |
---|---|---|
粒子效果 | Particle Effects | 火焰 Fire, 烟雾 Smoke, 火花 Sparks, 雾气 Mist |
着色器效果 | Shader Effects | 波光水面 Water Shader, 能量场 Energy Field |
后期处理 | Post-Processing Effects | 漂白边缘 Bloom, 色调映射 Color Grading, 抖动 Chromatic Aberration |
环境特效 | Environmental VFX | 风吹落叶 Leaf Gust, 沙尘 Dust Storm, 雨滴 Raindrops |
冲击/爆炸 | Impact & Explosion Effects | 爆炸 Explosion, 冲击波 Shockwave, 陨石坠落 Meteor Strike |
魔法/能量 | Magic & Energy Effects | 法术光环 Spell Aura, 闪电 Lightning, 传送漩涡 Portal |
光影体积 | Volumetric Lighting | 光柱 God Rays, 体积雾 Volumetric Fog |
屏幕特效 | Screen/Camera Effects | 震屏 Screen Shake, 运动模糊 Motion Blur, 黑屏渐变 Fade |
轨迹与尾迹 | Trails & Streaks | 子弹弹道 Trail, 角色冲刺 Afterimage |
贴花与污渍 | Decals & Splatter | 血迹 Blood Splatter, 弹孔 Bullet Decal |
材质动画 | Material Animations | 流水材质 Flowing Water, 发光贴图 Emissive Pulse |
UI 反馈特效 | UI VFX | 按钮点击 Ripple, 通知弹出 Pop-in/Pop-out |
使用建议
组合调用:可把多种效果叠加,如“Explosion + Shockwave + Screen Shake”共同提升冲击感。
标签细化:在
Particle Effects
里再加子标签fire
,smoke
,spark
;在Shader Effects
里加water_shader
,energy_shader
,以便脚本化检索。参数化:每条 VFX 可配参数(持续、强度、颜色、周期),与 EGDS 的
design_levers
一起管理。
L-My Words
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- vfx - 轨迹 trails & streaks
- vfx - 击中特效 hit marks - Have Example::
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